View Full Version : Anyone seen the AR.Drone Parrot?
Triathlete
06/29/2010, 11:31 AM
Looks kind of fun! (http://ardrone.parrot.com/parrot-ar-drone/en):yesy:
pbkid
06/29/2010, 11:52 PM
definately interesting billy. how does a helicopter turn into a video game though? i dont get it...
Triathlete
06/30/2010, 09:09 AM
Check out the apps section on the site...should give you a better idea!:yesy:
RickOKC
06/30/2010, 02:36 PM
VERY cool! I love radio control helicopters. Have an indoor model (the dog hates it) and a newer one for outdoors. Haven't been able to master it yet since we only get 2 or 3 hours a month when the wind isn't 500 MPH. It is FAST for such a tiny little thing!
VERY cool! I love radio control helicopters. Have an indoor model (the dog hates it) and a newer one for outdoors. Haven't been able to master it yet since we only get 2 or 3 hours a month when the wind isn't 500 MPH. It is FAST for such a tiny little thing!
Dude...you coulda had a VX...:yesgray:
http://site.bananahobby.com/retail/largepics/1986/4.jpg
http://www.bananahobby.com/1986.html
RickOKC
06/30/2010, 03:59 PM
Oh how you mock the VX-less. :_crying:
Triathlete
06/30/2010, 06:15 PM
Those little helo's are quite different. The parrot is controled by your iPhone (other phone options coming) and you can "play" against others in other locations...or just fly it.
RickOKC
06/30/2010, 07:20 PM
Oh yeah, I see that now - it looks like the Parrot uses the iPhone/iTouch's ability to sense movement to control yaw & roll like a6-axis gamepad. COOL x 100! Holy carp - and they have a built-in CAMERA!
I'm in love!
newthings
06/30/2010, 08:53 PM
The coolest thing about this product, for developers, is the vendor has done all of the hard work integrating all of the gyros and accelerometers. They provide the software layer for hover and direction control. They provide the iphone interface for the cameras and controls. This is a killer platform.
Roy
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