Well Tigg, a little hard for me to give a professional opinion on the quality since 3d modeling/animation is what I do for a living, but as a friend and fellow VXer, I can give you the "unprofessional" opinion.... The size and compression make it difficult to judge by, but I will give my best constructive criticism on what I could see....
Editing: it is done about as well as can be expected for greenscreen style overlays of CG/live action recording. I worked on a Sci-Fi Channel film years ago and worked with greenscreen for CG inlays and it's not fun, nor is it easy. Only so much you can do without million dollar visual studios.
CG/Animation: Well, this being what I get paid the big duckets for, I will be generous, but not too generous (for your future development sake ). Modeling looks to be pretty good. The female character, horse, and dragons have professional quality it seems like. Textures on them are quite weak as they look to just be color shaded, so it adds that more generic coloring book/Tron feel. The animation of the characters is pretty weak (sorry, I am a creature animator at work and stare at animation ALL DAY LONG). Tough to do well without motion capture and thats understandable for low budgets. More fluid, lifelike motion in those characters and you'll be set. Also, adding some inlay shadows to the characters to actually allow them to appear as though they are in the scene. They always look like they are pasted in without correct lighting and shadows.
Music: Well, not my choice to pump in my VX, but it's got promise. I am sure there is a niche for CGK out there.
What packages and eqipment are you using for your work? I would love to lend a hand for future projects, but work is killing me with this new project and Fallout 3 coming up next.
Cheers!
Gary Noonan
'01 S/C VX / '18 Forester XT